![]() ![]() ![]() Lineup: Bony Bone, Biohazard, Sportswoman, Catellite 50+15, Cameraman Cat 50+9, Macho Crystal Cat, Tourist Cat 45, Awakened Bahamut Cat 40.ĭefense Combos can be replaced with long-ranged units like Cyberpunk Cat, while Bahamut can be replaced by another rusher unit. Kasli the Bane and Iz the Dancer of Grief in particular actually have it, greatly improving their survivability on top of their already amazing abilities. Most are anti-Traitless specialists that are too good to ignore despite lacking surge immunity. Upgrading them to level 40 is highly recommended as the unit is highly valuable even outside of this stage. Cats in the Cradle: Though not immune to Surges, their mighty Waves can cripple the Scissoroos and deal considerable damage to Kappy Jr, even if they only get in one attack.Almighty Anubis: Only good if you have his Evade Surge talent, but this stage starves you of cash, so unless you have no other options, don't waste your NP.Lasvoss: His True Form has Evade Surge, allowing him to exploit his very high damage at mid-range.Not many Ubers work at all in this stage simply due to Kappy's Surges, but there are few that can be of great assistance. These units help to minimize the resulting catastrophic consequences. is still likely to get a Surge off every now and again. Most Cats with Surge Immunity: Despite your best efforts, Kappy Jr.back, as well as slow him in his true form. Sniper the Recruit: This can be a helpful crowd controlling unit to push Kappy Jr.Use him if you have an extra slot and you don't have any decent Ubers. Max Slow Talent is required for him to make an impact and be worth the money, and Survive Talent is great since Kappy Jr. Cyberpunk Cat: Not a must-pick like the previous Cats, but can be useful.Use him like a secondary or backup Macho Crystal Cat. Tourist Cat: True Form not required, but highly recommended, as the extra freeze duration is useful for chain-knockbacking Kappy Jr.For it to work, though, you need some research combos, and ensure your top priority is to have it deployed as soon as it becomes avaliable so it can consistently stall Kappy Jr. to miss his attack and prevent his surge from even appearing. Stone/Boulder Cat: Because Stone despawns moments after it attacks, it can easily cause Kappy Jr.Use Macho Crystal Cat sparingly with careful timing, as if he misses, then you are most likely screwed. will still get an attack off and cripple your Cameraman stack. Macho Crystal Cat: If you don't have his True Form, don't use him.Talents such as Attack Buff and Wave are useful, but not required. Upgrading him to level 40 or more is highly recommended. His unnaturally high health lets him survive attacks from Kappy Jr. Pizza Cat: Your secondary attack force right along side Cameraman.Without these high levels and Talents on Cameraman, don't even try this stage. The Survive Talent guarantees that she will endure an attack from Kappy Jr. Cameraman is your main ranged meatshield against Kappy Jr. Cameraman Cat: Requires high level and Survive Talents, minimum level 40.The following units are either required to beat this stage, or are massively helpful for subduing Kappy Jr. It is expected that you have all of the Anti-unstarred Alien Treasures from Into the Future, as otherwise, the Scissoroos become too much to handle. 2 The Thrillerz spawn, delay 2~4 seconds 60f~120f.Infinite Scissoroos spawn, delay 48~52 seconds 1,440f~1,560f.Infinite Those Guys spawn, delay 12~14 seconds 360f~420f.spawns as the boss after 20 seconds 600f. ![]() 1 Scissoroo spawns after 10 seconds 300f. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |